Instructions if you are using a Windows computer (from the user manual):ġ. Switch the BULLET PROOF Game Camera to “ON”. Insert a new SD card in the camera’s card slot. The “Timetool.exe” software will be automatically saved to the card.Ģ. Turn off the camera and remove the SD card. Insert the card in your computer’s SD card slot or a compatible USB connected card reader. View the SD card contentsdouble click to open the file “timetool.exe”.ģ. Click “Update” in the Timetool window to automatically fill in the date and time from your computer’s clock. Click the “.” button above Cancel and select the SD card location If this is not the correct date and time, click “Edit” and make changes as needed.Ĥ. Or, if you know the drive letter for the SD card (e.g. To make sure that videos you’ve downloaded are stored on an SD card, install an SD card on your phone. “D:\”), change the “A” in the white box to the correct letter.ĥ. If you don't turn on SD card use, your videos will save to your phone's internal memory. At the top of your screen, tap your profile picture. Once the date/time data is correct and you’ve selected your SD card location, click OK to save the text file.Ħ. Then connect your SD card to your computer and make sure it can be detected. Remove the SD card (eject it first if necessary) and insert it into your BULLET PROOF Game Camera (label side up). Name the task and click Add Disk to choose your SD card. Select the destination path and click Start Backup to start. The date and time data will be automatically loaded into the camera, and the text file (txt) will be deleted. Note for Mac (OSX) users: although the Timetool software is Windows It is important to get the card from computer to camera as soon as possible to ensure the initial time is still accurate. Depending on the source of these errors, it is conceivable that they would tend to happen to files that were being accessed (and therefore having connections made to their memory cells).Time using this format: “TIME”YYYYMMDDHHMM (Include the word “TIME” Using this app, type the current date and Only, you can create a compatible file using any application that supports #Put timetool on sdcard for mac# The card itself might be being damaged due to external factors - noise on the supply line, magnetic fields etc that are causing it to lose bits. Do you have a write protect tab on your SD card? If so (and if you have confirmed that it actually works) you could rule out the possibility that the card was being written to. If your sketch uses the String class, it's conceivable that you have suffered memory corruption which resulted in the Arduino writing to the SD card. If you have code that writes to the card, it might be executing when you don't expect it to due to a bug. Since you don't write to it deliberately, I can see two possible explanations. You have already confirmed that the error is stored on the card and not introduced when reading from the card, so it seems clear that your SD card is being corrupted. I would test with a new card but the problem happens so rarely it could be weeks before I see it again. I guess my next step will be to try to find some kind of SD card testing application to see if the card itself is broken. Has anyone who has used the WaveHC lib experienced anything like this? Also, my SD card, DAC, and LEDs are all on separate data busses and everything worked fine until this one file decided to suddenly become corrupted. I'm also not writing to the card, and no other files other than this one looping file that plays 90% of the time is corrupted. (it's only 512 bytes) And with my LED modules being updated at 60hz (one update where I send 72 bytes every 16ms) the gaps are much too large to be related to that either. They don't seem spaced in such a way that it would be related to the sample buffer being filled. And not single pops and clicks here and there, but regular sections of noise, each 200ms, and spaced 400ms apart. The project is intended to allow the Arduino to be powered from a battery and worn all day while readings are taken every second and recorded to SD card. So this time I copied the files off the SD card and loaded them into my sound editing program, and lo and behold in my looping sound effect there are repeating regions of static. It is taking the voltage reading of a GSR sensor which is plugged into analog 0. I then remembered that a while back I had a similar issue which I'd chalked up to having stuck new files on the SD card without formatting it first, and I overwrote the files without actually checking to see if they were corrupted, which someone had suggested might be the problem. I wiggled my audio cables to no avail, and even plugged in a speaker directly to my project just to make sure it was the audio cable going to my amp which was the issue, but I still got the static. I powered up my board this evening, and after working flawlessly the last couple days, I suddenly started hearing static while playing this looping hum sound effect. I'm having an issue with files being corrupted on my SD card.
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